const int maze_length=192; // 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F const prog_uint8_t theMaze[] PROGMEM = {0x0A,0x08,0x09,0x09,0x08,0x0C,0x0A,0x09,0x09,0x09,0x08,0x09,0x09,0x09,0x09,0x0C, // 00 0x06,0x07,0x0E,0x0E,0x07,0x06,0x06,0x0E,0x0A,0x0C,0x03,0x08,0x09,0x09,0x09,0x05, // 01 0x01,0x0C,0x03,0x04,0x0E,0x06,0x06,0x03,0x04,0x03,0x0D,0x02,0x0D,0x0B,0x08,0x08, // 02 0x0E,0x03,0x08,0x04,0x02,0x00,0x04,0x0A,0x04,0x0B,0x0C,0x02,0x09,0x09,0x05,0x06, // 03 0x03,0x09,0x04,0x06,0x07,0x06,0x03,0x05,0x06,0x0A,0x04,0x06,0x0E,0x0A,0x09,0x04, // 04 0x09,0x0C,0x06,0x06,0x0A,0x00,0x09,0x0D,0x02,0x05,0x03,0x04,0x03,0x05,0x0B,0x04, // 05 0x0E,0x03,0x04,0x06,0x07,0x02,0x0D,0x0A,0x05,0x0B,0x0C,0x07,0x0A,0x09,0x0C,0x06, // 06 0x06,0x0A,0x04,0x06,0x0A,0x04,0x0B,0x01,0x0C,0x0A,0x00,0x08,0x01,0x0C,0x02,0x05, // 07 0x00,0x05,0x07,0x03,0x05,0x02,0x09,0x0D,0x03,0x05,0x07,0x02,0x0D,0x06,0x07,0x0A, // 08 0x02,0x09,0x09,0x09,0x08,0x00,0x09,0x0C,0x0A,0x09,0x08,0x01,0x0C,0x03,0x0C,0x06, // 09 0x04,0x0B,0x09,0x0C,0x06,0x07,0x0B,0x01,0x00,0x0C,0x07,0x0A,0x05,0x0E,0x03,0x04, // 0A 0x03,0x08,0x09,0x01,0x01,0x09,0x09,0x09,0x04,0x03,0x09,0x01,0x09,0x01,0x09,0x04, // 0B };