‘Halo
2’ blasts away the competition
By
Gerry Wachovsky
Online Forty-Niner
Diversions Editor
The
messiah arrived for first-person shooter
fans on Tuesday in the form of "Halo
2," the sequel to Bungie Studios'
incalculably popular sci-fi epic.
Fans
waited patiently in line at stores across
the nation for the special midnight release
that many video game and electronic stores
conducted. "Halo" catapulted
sales of the Xbox gaming console, which
was suffering from dismal success in the
United States and was a total failure
in Japan. By mid-2003 the game had already
sold over three million units worldwide.
It also won numerous awards in the gaming
community, including the coveted Game
of the Year award from the Academy of
Interactive Arts and Sciences in 2002.
"Halo 2" is already shaping
up to surpass the success of its predecessor.
Simply
put, "Halo 2" looks gorgeous.
When playing a first-person shooter I
always prefer to play on PC, simply because
the mouse and keyboard feel more natural
and the aiming is generally more accurate,
not to mention the superior graphics that
the PC has to offer. As far as consoles
go, the Xbox is about as close as you
can get to PC gaming, and because of that
"Halo 2" is able to achieve
eye-pleasing graphics and there is nary
an ugly texture.
One
major improvement in "Halo 2"
is the extremely enhanced gameplay. Players
are allowed to wield two guns at any time,
health meters replenish automatically,
and, if timed correctly, gamers can steal
vehicles from enemies while they are riding
on them. "Halo 2" also features
incredibly enhanced artificial intelligence,
as well as new weapons, vehicles and locations.
The
multiplayer option is where "Halo"
really shined and the same is true for
its sequel. Players can battle each other
either as a Master Chief or Covenant Elite
and armor and wardrobe is fully customizable.
Additionally, "Halo 2" takes
full advantage of Xbox Live, where gamers
from all over the world can connect through
the Internet for a no-holds-barred fragfest
of biblical proportions.
All
things considered, if you were a fan of
"Halo" then not owning this
game is sacrilege; if you weren't a huge
fan of the original, however, this is
a perfect place to start. Also, if history
has told us anything about the success
of "Halo," then "Halo 2"
could very well be a competitor once again
as one of the best games of the year.
Pick up this game — Earth depends
on it.