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VOL. IX, NO. 40
CALIFORNIA STATE UNIVERSITY, LONG BEACH
November 1, 2001


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diversions

'Monsters, Inc.'  actors create voices that scare


By Michael Watanabe
On-line Forty-Niner

Trapped in a gray room with a simple microphone, the actors of "Monsters, Inc." could only imagine their characters' surroundings.
 
Imagination, which led to improvisation, drives the success of Pixar Animation Studios.
 
Imagining the characters' surroundings was the hardest thing the actors of "Monsters, Inc." had to do. All they had was a rough idea of the character and instructions from director Pete Docter with context behind the character and into the scene.
 
"They're having to imagine themselves [in the role]," Docter said. "You can see it while they're working. [It's] like the gears going in their head and they're picturing the things around them."
 
John Ratzenberger, who voices the Abominable Snowman and has done animation before in "Toy Story" and "A Bug's Life," had to imagine physically moving around.
 
"In [animation] you still move but you can't travel," he said. "You're nailed to a spot."
 
Stemming from their imaginations, the actors had a great chance to improvise.
 
"You have to imagine the sets. You have to imagine the costumes," said Billy Crystal, who plays Mike Wazowski. "The script will be they walk into Monsters, Inc. It's a factory. They arrive at the desk. That's the scene description.
 
The imaginative spark was usually created using improvisational tools. In fact, spontaneity is a major factor in choosing a voice talent, according to executive producer John Lasseter.
 
"It's not how big of a name they are its how good they are," Lasseter said. "And we love actors that have good improv abilities because we like to record the dialogue before we do the animation.
 
"We try to find the spontaneity and one of the key things we found over the years is to let the actors just kind of go with it," he said.
 
John Goodman, who plays James P. Sullivan in the movie, was especially impressed by Crystal's improvisational talent.
 
"When Billy and I got together, the energy went through the roof," Goodman said. "When Billy would take off on one of his tangents, I'd just hang on for dear life."
 
Other actors worked alone, a noticeable difference between animation and movie acting. Steve Buscemi, who plays the sinister gecko-like Randall, liked being alone in the booth.
 
"The fact that you're playing a monster affords you the liberty to go over the top and not worry how foolish you may look...," Buscemi said.
 
The cast saw other subtle differences between animation and previous work. In an animated film the actors record their voices separately, in a "session." These sessions, though only lasting three or four hours, can became tedious, as Buscemi soon found out.
 
"Sometimes I'd leave the session more tired than had I been acting all day," he said.
 
Crystal loved the process, though at times he found it frustrating.
 
The experience was different than a non-animated movie, Crystal said. In a non-animated movie, the director can immediately tell whether the scene needs to be redone.
 
But animated movies often redo the same scene, even if the director thought the scene was initially done.
 
Despite any differences, everyone involved agreed on one thing: It was a great experience. Pixar has had great success with both "Toy Story" movies and "A Bug's Life," with the story and the technology.
 
As Crystal noted, "You're in the hands of the best people who do this."

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