Computer Engineering & Computer Science (CECS)
*455. Introduction to Game Programming (3)
- Prerequisite: CECS 328 or consent of instructor.
- Introduction to game programming and graphics. “Slow” games. Real-time games with no adversary. Adversarial real-time games in 2-D.
- (Lecture 2 hours, laboratory 3 hours.) Letter grade only (A-F).
View the course offerings:
Computer Engineering &Computer Science (CECS)
Additional Official Program Information
- Links to CSULB catalog and schedule of classes
*Note: although every effort is made to keep this Web site
up to date, you should also consult the printed catalog for official
information and program requirements, which may vary depending on the
year you enter(ed) the program.
CECS Graduate Courses 519/619 - 590/690
CECS Graduate Courses 621/521 - 698